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  1. Xsolla presses start on video gaming’s biggest-ever B2B campaign

    Creative Video game payments service provider Xsolla launched an $8 million B2B campaign ... The Electronics Entertainment Expo, or E3 as it’s better known, is the biggest date in the video games calendar. ... Each June the world’s biggest publishers, developers and the gaming media arrive in Los Angeles ...

    Paul Snell - 20/08/2018 - 10:30

  2. Book review- Game On- Energise your business with social media games

    Social I put myself forward to review this book as the subject matter itself, social media games ... blog/posts/2011/11/07/book-review-game-energise-your-business-social-media-games Game On- Energise your business with social media games, by Jon Radoff   Review by Murray ... media games, is of zilch interest to me personally, however with one of my teenage sons being ...

    murray carmicha... - 07/11/2011 - 10:00

  3. To game or not to game

    Customer insight 8 Download this now  An investigation of the impact of survey visualisation and gamification. In recent years there’s been a lot of attention in the research industry on the need to engage online participants to address declining response ...

    Oliver Matejka - 01/01/2016 - 17:22

  4. The making of an Olympic case study

    data and cybersecurity services for the Olympic Games. The company is responsible for sharing ... and other stakeholders traveling to Rio de Janeiro for the Games. “Together with the IOC we enable a secure ... digital transformation, turning the Olympic Games into a fully connected global experience,” said Patrick ...

    Charlotte Woolard - 11/08/2016 - 16:12

  5. Best B2B Super Bowl ad videos of 2017

    dollar for: $5 million of them to be precise. And even though Sunday’s game was unforgettable, we’re here ... Game First Spot with Jason Statham & Gal Gadot Intel What a coincidence that the focus of Intel’s ... Super Bowl ad (Tom Brady) was actually playing in the game itself! Rather than focusing on generalised ...

    Alex Clarke - 07/02/2017 - 14:24

  6. 4 tools to take your account based marketing personalisation to the next level

    and rated four piece of tech Really B2B has been using to change the game when it comes to personalisation ... straight to your website. 4 game-changing account based marketing personalisation tools 1. Webeo Webeo ... revealed and rated four piece of tech Really B2B has been using to change the game when it comes ...

    Paul Snell - 02/12/2019 - 16:11

  7. Awards case study: How Radix Communications got its message across with a content marketing board game

    rolled a double six by creating their very own Awards-shortlisted board game to engage target customers. ... it designed a content marketing-themed board game and sent copies to just 32 key contacts. A board game ... and comics artist Keith Sparrow to create the game’s unique artwork (pictured above), to ensure it would look ...

    Paul Snell - 15/03/2017 - 16:55

  8. Campaign of the month: Ansarada launches M&A game

    Branding Ansarada's released a gaming app to highlight their brand and connect with prospects ... gamification, and launched The M&A Game.   33685 ... knowledgebank/branding/features/campaign-month-ansarada-launches-ma-game It can often be difficult to stand out in the competitive world of acquisitions and mergers. ...

    Alex Clarke - 08/09/2015 - 10:55

  9. Delivering game-changing disruption with your people, your brand and your technology

    and your people with your technology is the secret to delivering meaningful and game-changing disruption. ... Spotting a game-changing idea We know that disruption is innovation that creates a new market and value ... to stretch a vision and deliver on a single, motivating purpose or mission. In short, game ...

    Carlo D’Alanno, - 18/03/2020 - 15:02

  10. SOCIAL MEDIA: Game on- Gamification in B2B

    knowledgebank/social-media-marketing/features/social-media-game-gamification-b2b Gamification is one of the hottest marketing trends of 2011 – and it’s not just all about ... a collective £46 billion on games – that includes online ones such as Farmville, mobile apps such as Angry ... Birds and hardware gaming devices such as the Sony Playstation. Okay, so these figures relate to social ...

    Anonymous (not verified) - 25/08/2011 - 09:41